Tales under the cat tree
Tales under the cat tree
Ep51: Are Video Games Art? Part 2: Nuance, Effort and West vs. East
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Ep51: Are Video Games Art? Part 2: Nuance, Effort and West vs. East

Are Video games art? We weren't satisfied with Part 1 so we did a Part 2, this time we consider nuance, effort, and the split between western and eastern narratives.

Continuing the previous conversation, Dr. Erwin Warkentin and I explore the subjective experience of art, the impact of technological tools on creation, and global storytelling differences.

Key Topics:

  • Nuance and Subtlety: Finding hidden details in art, comparing Beethoven’s “false cadences” and Rembrandt’s framing to the environmental storytelling in games like Myst and The Last of Us.

  • The Definition of Art: The idea that art only exists in the moment it is experienced and interpreted by the audience.

  • Effort vs. Value: A discussion on whether the physical effort of creation defines art, comparing modern game development to the assembly-line nature of Renaissance painting studios.

  • Technology Driving Art: How the tools of the time dictate the art produced, comparing historical paint pigments (Lapis Lazuli, Prussian Blue) to the adoption of CD-ROMs and 3D graphics.

  • Western vs. Eastern Narratives: Contrasting goal-oriented Western RPGs with journey-oriented Japanese RPGs (JRPGs).

  • A Global Medium: The conclusion that video games represent the first truly globally shared art form, utilizing technology and narratives from across the world.

Listen to the first part of this series:

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